45 points zdw 1 hour ago 15 comments
dimes 22 minutes ago | parent
mingus88 21 minutes ago | parent
skinfaxi 15 minutes ago | parent
dhosek 12 minutes ago | parent
ChuckMcM 10 minutes ago | parent
Now there has always been software that people have used that they "could" write for themselves but they didn't because they didn't want to maintain it. Seems like things that are like that would be good candidates for this right?
But this question shares at least a spiritual geneology with the response to some new startup code that does some thing, and the comment here is "Gee, I can't believe that got this funded, I could write that in a weekend."
The problem is, there are many things that are easy to describe but difficult to pin down, and reality is complicated. So many times I've gone into a project thinking it would be "easy" only to start uncovering layer after layer that are much more involved than I expected.
So no, you cannot '1-shot prompt' pretty much any significant software, and that goes doubly true if it affects your life in any potentially devastating way.
One of the things I'm constantly amused by[1] is the Solitaire program on iOS that is clearly being vibe coded these days because it comes up with daily challenges like 'win a hand in -2739551 moves'. Like no human would ever write code that screwed up basic math but LLMs do it all the time.
[1] Obviously I am easily amused :-). But it is sort of the 'pelican riding a bike' test where you can easily tell what a human would do vs what an LLM does.
[2] EDIT: another commentator says they vibe coded it in a weekend. That would support the hypothesis that the application could be at lease a small number of shots vibe coded. That said, I'd love to see that code and the prompts that led to it.
ares623 7 minutes ago | parent
asutekku 18 minutes ago | parent
- Free (obviously free)
- Teams $9 a month
- Enterprise unlimited $14 a month
The writer of this article claims they got upgraded to $133.98 a month plan, but looking at the site, such plan does not even exist.
Something is a bit fishy here or they accidentally added an extra 3 to the $13.98 or mistook the yearly price for a monthly price.
Aurornis 13 minutes ago | parent
You can have those lower monthly fees if you pay a higher percentage of your billings.
The article acknowledged that.
> There’s also a “flex” plan which costs $12.65/mo… but that plan now skims an additional 2% on top of the usual ~3% card transaction fees.
benatkin 7 minutes ago | parent
> Your base rate includes core features. As your team grows, additional invoices, projects, clients, and tasks are billed based on what you use, so you're never overpaying.
That's a bit bewildering, lol. Especially since they have annual plans.
This clarifies it:
> On Flex billing your first (sign-up) invoice usually covers seats only, because no projects, tasks, clients, or invoices have been tracked yet. Usage-based charges are calculated from the previous billing period, so they first appear at your renewal — not at sign-up. This is why a bill can jump (e.g. from a seats-only $44 to $404 once usage is added).
https://support.getharvest.com/hc/en-us/articles/31447072608...
You're right something doesn't ad up, and seems fishy (to me, bizarre even). But that isn't the author, it's Harvest after the Bending Spoons aquisition.
hyraki 15 minutes ago | parent
singpolyma3 9 minutes ago | parent
My first tech job ever pretended we were supposed to track our hours in harvest. Which of course no one did. So long ago.
liquidise 5 minutes ago | parent
It isn't about the money, the principle is gross. Thankfully Asana's core business is now a prompt.
We are nearly done replacing it with a native, self hosted client. Will post about it once it is hardened through use. Cancelling our subscription Asana this week, good riddance.