22 points tevlon 2 hours ago 12 comments
I ported it in two steps. First to C: the game logic is translated routine by routine from the 6502 assembly, and checked frame by frame against the original in the Mesen emulator. Then the C code to WebAssembly so it runs in the browser.
The cherry on top: online multiplayer, so two players can play co-op over the internet.
BSPtree 1 hour ago | parent
gwbas1c 1 hour ago | parent
Are there any emulators out there that let you swap in higher resolution assets so a game can be freshened without a complete port?
kekebo 1 hour ago | parent
Edit: For SNES, not NES, my bad.
unleaded 1 hour ago | parent
BSPtree 1 hour ago | parent
cowlevel 1 hour ago | parent
pantelisk 54 minutes ago | parent
raldi 37 minutes ago | parent