35 points hunterbrooks 2 days ago 9 comments

pants2 2 days ago | parent

No modern or over-time comparisons?

In some ways I prefer looking at these over the hyper-polished 2026 image generators tbh.

vunderba 2 days ago | parent

I've been running a benchmark for comparing generative image models with a strong emphasis on complex prompt adherence since the days of SDXL back in 2023.

It’s not really intended to be viewed chronologically but there is a progress metric that shows how models have improved their scores over time, which might help you compare earlier models with later models such as Ideogram4 or Moss-Image released in 2026.

https://genai-showdown.specr.net

DonHopkins 31 minutes ago | parent

Just ask any hyper-polished 2026 image generator for images in the style of August 2022 DALL-E 2.

karim79 1 hour ago | parent

Oh my gosh. Makes me want to wake up my comfyUI setup on a RTX 2080 egpu which still works like a charm today even. I think the last time I touched it was about two years ago!

I always found the commercial stuff to be complete rubbish. I was astounded by how I could just spend a couple of hours using open models and open source software to produce better results.

k12sosse 51 minutes ago | parent

For low ram solutions we have fun with Qwen 2.1 or zimage turbo

gavmor 34 minutes ago | parent

Images without prompts and statistics are... meaningless. We don't know if/how these adhere, whether they took a thousand hours or a thousandth of a second.

> “Would you tell me, please, which way I ought to go from here?”

> “That depends a good deal on where you want to get to,” said the Cat.

> “I don’t much care where—” said Alice.

> “Then it doesn’t matter which way you walk,” said the Cat.

(Lewis Carroll)

cellsstudio 3 minutes ago | parent

Interesting post but I would love to see the process behind these images. I agree that the base capability has definitely increased but man, editing via prompts still remains a pain in the neck. I've found that it's difficult to be able to maintain stability in certain areas of an an image, while making changes in others, and avoiding artifacting across the images.

For a side project that's very art-asset heavy (and that I'm picky on), it takes me about an hour to get from an initial sketch up to a final image that I'm fairly happy with.