40 points ibobev 5 days ago 7 comments

RicoElectrico 4 days ago | parent

"lives in", "ledger" - The most obvious of the obvious claudisms :/

cavoirom 1 hour ago | parent

The "Kefermarkt Chruch" from Christoph Schindelar: https://www.youtube.com/watch?v=nC6Q2wN-vfM

With the simple equipements, the result is spectacle.

mackopes 1 hour ago | parent

If anyone wants to just play and walk around a big splat: https://www.useblurry.com/shared/fONoiLF-8AiD

It has 50m splats, captured by XGRIDS K2 camera in roughly 1 hour of walking around.

ajw287 58 minutes ago | parent

Gaussian Splats are great, and putting them in Unreal is even better! Do you see splats cropping up in games/sport events? Where next?

Gaussian splats are surprisingly easy to make: https://superspl.at/scene/82eb1744 (I used a thermal camera - so I could also project the IR onto it too)https://superspl.at/scene/f9672a5e

zardo 34 minutes ago | parent

I could swear I saw something about an NFL broadcast using them. They were part of the PGA championship broadcast.

anukin 19 minutes ago | parent

They are not that easy to make in my experience. I struggled a bit with my phone camera images and moved onto my iPad images.

lambda 9 minutes ago | parent

There's an interesting recent Siggraph paper on scaling up Gaussian splatting in a very different way, which offers some interesting benefits; Gaussian point splatting.

* Video: https://www.youtube.com/watch?v=2AWv_nIfp-U

* Paper: https://jorisar.nl/gaussian_point_splatting/gaussian_point_s...

* Repo: https://github.com/JorisAR/gaussian-point-splatting