38 points sumnole 1 hour ago 36 comments
anonymous908213 1 hour ago | parent
Can we not vibe code foundational bank infrastructure and nuclear reactor safety software? Pretty please?
bayindirh 1 hour ago | parent
How can you power the "rogue" AI infrastructure and mistakenly funnel the funds needed for the operation otherwise?
Matrix needs energy, Matrix needs money.
VIBE CODE ALL THE TIHNGS! /s
waldrews 30 minutes ago | parent
onlyrealcuzzo 28 minutes ago | parent
etchalon 1 hour ago | parent
gonzalohm 55 minutes ago | parent
etchalon 48 minutes ago | parent
retrac 43 minutes ago | parent
I'm reminded of the software for the Gemini spacecraft. Does it still exist? We don't have any assembly or machine code. But much like today in the '60s the designers of the flight software, considered the assembly output to be an intermediate stage - a kind of temporary mapping from the real program. The real program was designed in "Math Flow 7" - a visual flowchart language for expressing logic. We still have the charts. Does that mean we still have the software? Is the set of charts the software?
awongh 38 minutes ago | parent
malisper 25 minutes ago | parent
I would much prefer it to be easy to change a codebase and for people to make lots of changes to their codebase than for people to stick with whatever they built up front
4b11b4 48 minutes ago | parent
srivarun96 30 minutes ago | parent
manmal 12 minutes ago | parent
vegnus 58 minutes ago | parent
ch4s3 46 minutes ago | parent
vatsachak 41 minutes ago | parent
devin 29 minutes ago | parent
bunderbunder 26 minutes ago | parent
winwang 16 minutes ago | parent
kragen 37 minutes ago | parent
fnordpiglet 16 minutes ago | parent
anonymous908213 9 minutes ago | parent
sarchertech 6 minutes ago | parent
dooglius 29 minutes ago | parent
kristjansson 28 minutes ago | parent
giancarlostoro 14 minutes ago | parent
In fact, because of these niche Shockwave communities, and they've admitted to it, the Habbo Origins client was able to be made. That effort was spearheaded by a player who reverse engineered their backend for years, and eventually built up a decompiler for Shockwave, and made their own game client run as a stand-alone EXE (Projector Mode for Shockwave iirc) which is what Origins did.
More recently, a project named "Shockless" emerged that took the Shockwave client for Habbo Origins, and rebuilt it in JS w/ PixiJS (I think?) in order to be a more special-purpose Shockwave runtime. Some months later (this month I think), Sulake released Keystone a new Origins client, essentially doing the same thing, itself coded in C++ but it looks like it took a very closely similar approach. Really fascinating seeing LLMs push reverse engineering communities forward to help preserve old tech and games, and in some cases, niche games forward from the grave.
I think the frontier LLMs have finally gotten to the point they can sort of pick up the syntax on the fly.
I made my own .NET based language using Opus 4.6 and it knew how to write code for it, since the rules were in the context window. I havent gone back to that project, since I've been trying to build other more ambitious projects, but its impressive how much LLMs can pull off as of early this year.
It is funny to me they mention Visual Basic, I've been on and off experimenting with rebuilding the VB6 IDE and eventually its compiler with a modern runtime using Claude, I've got a good chunk of the IDE, and I can load forms, I can even call VB6.exe to compile if you have it installed, but I had to pause since my old college copy of VB6 is kinda busted (I misconfigured something somewhere and it keeps crashing when I open a project).
LoganDark 11 minutes ago | parent
Reminds me of how Wall Street Raider [0] just runs the original code in an emulator instead of rewriting it.