58 points bobowski 3 days ago 24 comments
TZubiri 1 day ago | parent
How crazy that I started working on something similar a week ago.
Question, why does clicking on a single tile cause a cross on a 3x3 to be inputted? (results in that star thing that ends with 4 blinkers) Was this a conscious decision? Or just the result of a vibecoding
bobowski 1 day ago | parent
Trial and error. Single cell was kind of dull and did not really produce enough „chaos”
zahlman 1 day ago | parent
It'd be nice to have a few different options of 3x3 blocks to lay down. In particular, being able to set up a stream of gliders easily.
bobowski 1 day ago | parent
I can loop into that :)
Just got to find some spare time to sit to it. Tomorrow's Friday so maybe instead of deploying to prod at work I'll just add this one :D
waltbosz 1 day ago | parent
What if players could claim a small plot of squares that is frozen in time while you draw your creation. Their changes are visible to all while working on it, and when they unfreeze it, the chaos begins.
zahlman 14 hours ago | parent
This might be the way, yeah. Depends on how "enthusiastic" users are expected to be, I guess.
io84 1 day ago | parent
Nice. The five-tile paint cursor is an excellent design choice, much easier than the single-tile default you get on apps like Golly etc.
What’s the Hypermedia reference? On mobile your About button is unclickable.
jan_m_savage 1 day ago | parent
This is a great way to introduce new frameworks or tools (i.e. show what can be done with it).
And by far the best GOL I've seen so far.