53 points Bondi_Blue 1 day ago 24 comments
thaumasiotes 4 hours ago | parent
I am given to understand that this was always the setup; the gaming subsidiary was always called LucasArts.
But the games suggest something different. Early games are branded "Lucasfilm". The first Monkey Island game to have LucasArts branding is the third in the series.
burai 4 hours ago | parent
darkwater 4 hours ago | parent
(/me goes to check YT videos)
Yes I'm right, see https://youtu.be/6lTz2nkPNXA?t=32
chronogamous 3 hours ago | parent
/edit I stand corrected... I just checked the intro on the c64 version of Maniac Mansion, and it does indeed state Lucasfilm Games, not LucasArts. (https://www.youtube.com/watch?v=PM8ot8bJS3Q)
gxd 4 hours ago | parent
It's odd that it became so obscure considering it was released by a major, even if then declining, game company.
layoric 4 hours ago | parent
TomGarden 4 hours ago | parent
Side note, Lucasarts' games rewired my kid brain to expect humor and (good) voice acting in games. It's really guided (and limited) what games I'm able to enjoy
gustavorg 4 hours ago | parent
auto 6 minutes ago | parent
davidsojevic 3 hours ago | parent
I absolutely loved the graphics and the theme and everything, but as it turns out, I had absolutely no idea how to play it and never got far enough into it to really appreciate its gameplay.
I should probably give it another go as an adult who has a bit more patience for reading through instructions than I did as a kid.
washadjeffmad 3 hours ago | parent
Afterlife is wonderfully fun and satisfying to experience to completion for the first time, and what it might lack in replayability it more than makes up for with humor and design.
designium 3 hours ago | parent
The I figured out to let the planet evolve and grow it’s population because then, your afterlife has high demand thus more money, that detail solves the hardest part of the game!
The other insight which came much much later, the better capacity per area is given by the top 2x2 and 4x4 multi color. 3x3 top buildings are badass looking but they offer smaller max capacity for souls, we are aiming in reaching 1 billion souls using the least amount of area so you always have free space to build as demand explode.
robertlagrant 3 hours ago | parent
designium 3 hours ago | parent
singularity2001 3 hours ago | parent
neonnoodle 3 hours ago | parent
N_Lens 2 hours ago | parent
Razengan 55 minutes ago | parent
hliyan 43 minutes ago | parent
lvbyte 15 minutes ago | parent
trashb 12 minutes ago | parent
BiteCode_dev 16 minutes ago | parent
But the 2 advisers were so funny!